Each active trade route slowly improves the relation, leading to better trade rates up to 50% more Kröwns.A good relationship means greater trade rates while a bad one means poor trade rates. When trading with players, the amount of kröwns earned with trade routes can be altered by the means of diplomacy. Kobold : accepting Food and Wood Myrkalfar : accepting Iron and Stone at a lesser rate (+2 by default) Relationship and trade rates Players (ally or enemy) : accepting any resource.It is usually impossible to open multiple trade routes of the same resource with the same trade partner. The receiver receive third of the resource sent although not losing any kröwns in the process. Trade route opened from the outpost improves the relation 20% faster.Ī trade route allows to send out to a player or neutral faction one type of resource in exchange for a certain kröwn amount.Increase Merchants Kröwns production in the area by 20%.Unlocking the knowledge 'Bartering' allows the Boar Clan to establish trade routes only with neutral factions. When playing as the Boar Clan, trade routes are disabled for the player. This building also allows for the hiring of two Merchants. The Trading Post is a building that allows you to open Trade Route in exchange for Kröwns.